By John Rice
Subscribe to THE electronic creation REVOLUTION!Not very some time past, there has been tv, movie, video, and other kinds of relocating imagery. Now, within the electronic period, all of this can be "content," a circulation of bits supplying more advantageous photo and audio caliber and suggestions for HDTV, interactivity, e-commerce, and new how one can create and eat the world's favourite varieties of visible leisure and knowledge. The electronic content material construction revolution is ushering in an exhilarating - and a complicated time in television, motion-picture, and video creation. a brand new iteration of cheap electronic cameras and video-recording platforms is democratizing the creation with new possibilities for proficient movie- and video-makers. while, cable, satellite tv for pc, and web distribution are multiplying program-distribution innovations. growing electronic content material provides a chain of chapters written by way of industry-leading specialists and newshounds that will help you comprehend this interesting new period, that is impacting everybody from company video execs and significant motion picture studios to neighborhood television stations and proficient electronic filmmakers.Edited by way of specialists on the leading edge of the content material revolution, developing electronic content material comprises chapters on:* electronic Cinema* excessive Definition (24P) construction* Streaming Media* Datacasting* Webcasting* Interactive tv* Asset administration* DVD* Interviews with George Lucas and James Cameron*And a lot moreAlong with striking post-production tutorials, the authors additionally offer in-depth motives of the hot company versions, revealing must-know info on surviving and profiting in a electronic content material creationenvironment.At a time while transparent and exact introductory info at the know-how transitions sweeping the worlds of television, motion-pictures, and the internet is tough to discover, this can be THE guidebook for surviving-and thriving-in the electronic content-creation age.